The wasteland is getting weirder. Gaijin Entertainment and Targem Games have announced New Horizon, a new season for their free-to-play post-apocalyptic MMO Crossout, and the headline additions are a full-size naval cannon, a hovercraft that gets stronger the closer enemies get, and a PvP brawl where you can’t see anyone’s name and friendly fire is switched on. It’s an update built for the kind of chaos long-time survivors already know how to make.
The season kicked off on September 3, 2026 on PC, with console battle passes going live at 10:00 GMT the same day. All the new content and the battle pass will run until November 25. If you’ve never given the game a look, Crossout is a free vehicular combat MMO where you weld a Mad Max-style war machine together from hundreds of interchangeable parts, then drive it into 8-versus-8 battles. New Horizon is one of the game’s regular seasonal drops, and it lands right around the game’s 9-year anniversary.
An unlikely alliance in the wasteland
The season’s storyline forces three of Crossout’s long-standing factions to put their squabbles aside. The Engineers, the Steppenwolfs, and the Scavengers are teaming up against a bigger threat: the treacherous Aris, working alongside the returning Ravagers. It’s a nice narrative pivot for a game that’s built rich faction lore over the years, and it gives players a coherent reason to dive into the new season’s parts, brawls, and scenarios.
Meet the MVP Flagship
The most striking new part is the MVP Flagship, an enormous air-cushion movement part that hauls armored cars across the battlefield at up to 70 km/h. Air cushions are already one of Crossout’s more distinctive movement options, letting you glide over broken terrain and pull off maneuvers wheeled builds can’t touch, but the Flagship takes it to another level.
Its perk is what makes it interesting. Cabin power increases by 30 percent for each enemy within a 100-meter radius, up to a maximum bonus with four enemies in range. In other words, the more danger you’re in, the stronger you get. It’s a mechanic built for aggressive players who want to charge straight into the thick of a fight rather than pot-shot from safety, and it’s a rare bit of design that literally rewards you for playing recklessly.
The part comes with real trade-offs. It costs 35 percent of your cabin power to run, and lets 50 percent of incoming damage through, though it does soak up 35 percent of ram damage and 20 percent of melee damage. Stacking three or more Flagships hurts your acceleration too, which discourages the “wall of hovercraft” builds that would otherwise dominate the meta.
Naval firepower and guided missiles
Two new weapons arrive to give this season its explosive edge. The Smasher is a cannon lifted straight out of a naval broadside, firing genuinely enormous cannonballs. Here’s the clever twist: for the first 125 meters of flight, the projectile keeps gaining damage and impulse, so long-range shots hit harder than close ones. It’s a weapon built for players who can read the battlefield, pick their moment, and land shots from across the map.
The ATGM Cornet plays a completely different game. It’s a launcher that fires maneuverable missiles guided by a laser designator, so you’re not just firing and hoping. You’re steering rockets onto their targets in real time. It’s a natural fit for players who like precision and control, and it opens up whole new tactical layers, hunting fast, agile opponents who’d normally dodge a straight-line shot with ease.
Both weapons pair with a new cabin, the Wildhog, whose perk shifts its bonuses depending on the number of enemies and allies within 115 meters. That’s a smart bit of adaptability, letting the same cabin work for solo aggression and team support.
Battles in the dark
The season’s most talked-about addition might be a new PvP brawl called No signal, and it’s the kind of mode that lives or dies on Crossout’s community personality. Player names vanish. The minimap icons disappear. And friendly fire is enabled. The only reliable way to tell teammates from enemies is by paint color.
That sounds simple until you’re actually in a firefight. Suddenly identifying targets before you pull the trigger becomes half the challenge, and the wrong split-second decision can cost your own team the round. Alongside No signal, standard PvP missions are getting additional scenarios, so even the game’s core mode should feel fresher.
Deluxe Battle Pass and quality-of-life work
Beyond the flashy new parts and modes, New Horizon brings meaningful improvements to the meta-progression layer. The Deluxe Battle Pass now includes instant access to all recipes for upgraded seasonal parts, so serious builders can start experimenting without grinding the recipe unlocks. There’s also a stash of 650 bearings up front, enough to purchase an already-produced and upgraded legendary part (or several smaller ones), plus additional bearings for each unlocked level that includes a new upgraded-part recipe.
The storage interface has been redesigned too, which is the kind of quality-of-life update that quietly makes daily play smoother. Anyone who’s spent time managing Crossout’s sprawling parts inventories will appreciate that one.
Why it matters
New Horizon is a strong slate for an update. It brings weapons that reward different kinds of skill (patient long-range sniping with the Smasher, active guidance with the Cornet), a movement part built around aggression rather than survival, and a brawl mode that turns Crossout’s usual chaos into something genuinely tense. Add in real quality-of-life work on the battle pass and inventory, and the season feels considered rather than just cosmetic.
Crossout has quietly become one of the most consistently updated free-to-play games on PC, and it’s still completely free to jump into. The New Horizon season runs until November 25, so there’s plenty of time to build, ride, and destroy. If you’re new to the game or looking for other free picks worth downloading, browse our list of the best free PC games for more.
